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wiki:v2:lego_line_following_demo [2019/01/31 01:25] pixycam |
wiki:v2:lego_line_following_demo [2019/01/31 01:43] (current) pixycam |
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| - Attach Pixy2 and plug into port 1 as shown. Note how Pixy2 is pointed down (It's going to be tracking lines on the ground!)\\ | - Attach Pixy2 and plug into port 1 as shown. Note how Pixy2 is pointed down (It's going to be tracking lines on the ground!)\\ | ||
| {{wiki:v1:img_5351_result.jpg?400}} | {{wiki:v1:img_5351_result.jpg?400}} | ||
| + | - Here's what the finished robot should look like. Note the angle that Pixy2 is looking at the ground.\\ | ||
| + | {{wiki:v1:img_5345_result.jpg?400}} | ||
| ==== Cables (IMPORTANT!) ==== | ==== Cables (IMPORTANT!) ==== | ||
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| - | ===== Making Turns ===== | + | ===== Making Turns at Intersections ===== |
| If your line drawing has an intersection, you can tell your robot always turn left or always turn right (for example) by "hard-coding" the Turn Angle. With the program stopped, try setting the Turn Angle to -90 degrees. | If your line drawing has an intersection, you can tell your robot always turn left or always turn right (for example) by "hard-coding" the Turn Angle. With the program stopped, try setting the Turn Angle to -90 degrees. | ||